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Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Saturday, April 23, 2011

Lighting, Quicker render & Resources in Maya

Lighting: A good and 'less processing speed' way for getting the lighting direction right is to turn the 'use selected light&#...
Lighting, Quicker render & Resources in Maya
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Isolate for easier work flow & More finite control over Scrubbing in Maya

Isolate for easier work flow: One of the handy methods for a faster and easier work flow is to isolate objects and work on that bit and mo...
Trickmaker Blog
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Physical Sun and Sky & Blur Camera in Maya

Physical Sun and Sky: An easier way to get an interesting looking sun and sky for your objects is with the physical sun and sky. To do t...
Trickmaker Blog
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Changing Maya UI & Handy shortcuts

Changing Maya UI: A handfull of people don't like new look of Maya and aren't entirely sure on how to change the interface without...
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